Skip to content
ZeroAssist
All tools

Any game

FPS to frame time calculator

Turn FPS into milliseconds per frame and back, and see what your refresh rate can show.

Utility
I have

Frame time

6.94 ms

Frames per second

144

On each monitor

  • 60 Hzevery refresh gets a new frame
  • 75 Hzevery refresh gets a new frame
  • 120 Hzevery refresh gets a new frame
  • 144 Hzevery refresh gets a new frame
  • 165 Hznew frame on 87% of refreshes
  • 240 Hznew frame on 60% of refreshes
  • 360 Hznew frame on 40% of refreshes

FPS to frame time

Frame time (ms) = 1000 ÷ FPS. It's how long each frame stays on screen. Frame time shows the real cost of an FPS drop better than FPS does: going from 60 to 30 FPS adds 16.7 ms per frame, while 240 to 120 adds only 4.2 ms.

FPSFrame time
30 FPS33.33 ms
60 FPS16.67 ms
75 FPS13.33 ms
120 FPS8.33 ms
144 FPS6.94 ms
165 FPS6.06 ms
240 FPS4.17 ms
360 FPS2.78 ms
500 FPS2 ms

Do you need more FPS than your refresh rate?

Your monitor can only show as many frames as its refresh rate. Running the game faster than that still helps a little in shooters, because each frame shown is more recent, but the biggest jump is reaching your refresh rate in the first place. Not sure what yours is? Run the refresh rate test.

Why frame time spikes feel worse than low FPS

An average of 144 FPS can still stutter if a few frames take 30 ms or more. Games feel smooth when frame times are steady, so a stable 120 FPS often plays better than a jumpy 160. Capping your FPS a little below what your PC can hold is the easy fix.