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Valorant · CS2 · Apex · OW2 · CoD

Game sensitivity converter

Carry your muscle memory across games, with eDPI and cm/360.

Utility

Counter-Strike 2 sensitivity

1.114

eDPI
280
cm / 360°
46.7
in / 360°
18.4

Where you sit

Low · 80 cmHigh · 10 cm

Low sens · arm aimer

Rough guide. cm/360 is how far the mouse travels for one full turn.

Same feel in every game

GameSenseDPI
Valorant0.35280
Counter-Strike 21.114891
Apex Legends1.114891
Overwatch 23.7122,970
Call of Duty (MW / Warzone)3.7122,970

How sensitivity conversion works

Every shooter turns your view by a fixed angle for each count your mouse sends, multiplied by your in-game sensitivity. Converting is just the ratio of those angles, so your aim feels identical as long as your DPI stays the same.

  • Valorant: 0.07° per count at sensitivity 1
  • Counter-Strike 2: 0.022° per count at sensitivity 1
  • Apex Legends: 0.022° per count at sensitivity 1
  • Overwatch 2: 0.0066° per count at sensitivity 1
  • Call of Duty (MW / Warzone): 0.0066° per count at sensitivity 1

That gives the multipliers people search for: Valorant to CS2 is ×3.182 (CS2 to Valorant ÷3.182), CS2 and Apex share the same scale, and Overwatch 2 and Call of Duty share theirs. Call of Duty values assume default settings with no extra ADS multiplier.

eDPI and cm/360, explained

eDPI is DPI × in-game sensitivity. It compares players within the same game, but not across games, because each game uses a different angle per count.

cm/360 is how far you move the mouse for one full turn, and it's the same in every game. Above roughly 45 cm counts as low sensitivity (arm aiming), below about 25 cm as high (wrist aiming).

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